To make it do this chore for you, all you have to do is click 'render' before going to bed, I love you Max.
It just happen that I need to install this on a rack-mount server which don't have a dvd-rom drive! I got these license in a brown box direct from Autodesk that include just DVD's! I also have max 6 which comes in 3 x CD's, However, due to the artificial compatibility issues I needed to have the latest version on at least two servers, This is just great for all of us who cannot to use the installation dvd's purchased from Autodesk.Now that I discover this, I'm sure to buy again if such issues should arises in the future, it also saves wear and tear on legit disks.About max:Max consumed all your computational resources and transformed it into movies, game-ready textures, and what ever else need to be rendered. About the download:WOn't know about you but I have this render farm with an all client-server setup, no workstations.
This is the fastest most hassle-free best download for this software I can find. Great stuff - Awesome incredible software, for a great price.
Naturally, the cost of the full version of Autodesk 3ds Max will put off many 3D hobbyists, but for serious animation professionals it’s an application that is to be ignored at your peril.Īutodesk 3ds Max is a powerful 3D animation suite aimed at professional users, with hundreds of tools and features. This video will show you how to do this quickly and easily, assuming that you already know how to animate your character.
With a raft of skinning and modelling tools, Autodesk 3ds Max gives you very precise control over your models, without having to code or program every co-ordinate, making it a very user-friendly option. If you want to demonstrate your 3D model on a turntable or create some other sort of short animation with your models without having to use more specialized software, you can render an AVI video inside 3D Studio MAX. The render UVW template function is one that comes immediately to mind, allowing very quick template rendering of your prepared UVs, either in wireframe, filled, mapped or shaded versions. There are dozens of other features within Autodesk 3ds Max that will help you produce stunning 3D models without tearing your hair out. If used in conjunction with another function, Show Edge Distortion, then the mapping of your characters becomes all the easier. What’s more, Autodesk 3ds Max now contains more flexible options for Relax, the tool that averages UVs and allows for the automatic relief of texture distortion. Besides the standard mapping tools, the application now contains all manner of alignment features to ensure that you get pinpoint accuracy when modelling.
Take your time and grow your skills.Keep it up.Autodesk 3ds Max allows you to be very precise when mapping your creations. This an art form and as all art forms cannot be rushed. They are released in versions such as Vray 2, Vray 2.5, Vray 3 and the latest version released in November 2018 was Vray Next for 3Ds max which is compatible with 3Ds max 2016.
Always think of whats happening behind the camera as well, because they affect the reflections and filter the light.Spent time looking at real life references of similar environments and see how photographers set up their shots. Answer (1 of 2): First of all Vray Plugin versions are not released in year format. If something does not look right try troubleshooting rather than adding more light sources. The chairs have no details at all, they are basically boxes, add details,chamfers,wrinkles to the cloth etc etc etc.Īfter you are finished with the modelling part than you should start setting up your shaders, again, you need details not just diffuse maps.After you are done with the modelling and shading you should set up your lighting system, keep it as simple as possible, use a real life exposure setting and avoid adding extra "helper" lights. Your grass is just a plane with a grass texture map on diffuse, you should have actual grass geometries scattered (forestpack pro). First you have to start with modelling everything with way more detail, small example is that concrete slabs, right now it's just a box with a tiled concrete texture assigned on the diffuse map slot, you either have to model it slab by slab (or use floorgenerator) or use a proper high rez shader with displacement/normal maps.